26 February 2009

Project GOLEM: Version 1

 

Activity:            Project Refinery

Theme:             Humanity-based Game

Robot Name:  GOLEM ver 1.0 

We had made a major modification of our final project, the aMAZEing robot in previous entry with something which is more astonishing in design. The initial idea was a maze robot that walks through a provided rail, eliminates any obstacles, respond to a sound command and return home. Well, it’s totally BORING. We realized that it has no actual goal, and there is no reason to built unnecessary set of tasks without beneficial returns (such as moral value or the robot benefits to human).

Thus, our current activity was set-up to refining our prior project into something that give meaningful effect to us as a student, as a designer and a human being. The mixed-up process between Mindstorm software and brainstorm ideas are resulting to our final project – Preserving Humanity Value by Guiding an Old Lady to the Mini Market (PHVGOLEMM) or simply called as Guiding an Old Lady to the Market (GOLEM) robot; which is a modification of previous aMAZEing robot.

GOLEM was designed as not bad as it sound. The main reason of building this robot is to encourage young people to pay respect to senior citizen even if they were born as a malfunction robot.

 

How GOLEM Works?

GOLEM functions is similar as aMAZEing robot, but with a slight modification. GOLEM portrays as an old lady who suffered by cataract and had a very severe sight due to it old age. Every morning, she went to the nearest market to restock the supplies. But, due to the poor sight, she needs help from us to guide her to the right path. But still, she has a very keen ear to listen (the sound sensor) to responds to. Our role is to make sure she passes the correct path without stray to the dead end path by blow the whistle loudly (to turn right) or quietly (to turn left) until she arrives at the market. Then, we help her to return home in the same way. During the trail, there will be some obstacles that blocking GOLEM to cross. Born as a natural fighter, she can eliminates any obstacles with her walking stick within a single strike (motor A). 

 

Sisi

 

Problems and Solutions

There's no problem encountered during developing GOLEM since we just modifying the oldest version of this robot (aMAZEing). We just found difficulty in designing a robot that resembles an old woman posture, to meet with our theme.

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